Building an IoT Massive Multiplayer Game in 60 Minutes
Abstract
The realm of Internet of Things (IoT) is quite trendy these days. Take hundreds (or thousands, or millions) of devices, gather information at scale, make educated decisions and send commands back to the devices in order to get a really cool system up and running. Sounds easy? No? Well, while setting up an IoT system can be quite hard, there are platforms which make this process significantly easier.
In this one hour session we’ll see just how we can utilize the Azure IoT platform to build live on stage an IoT system which is actually a massive multiplayer game complete with sensors, devices, analytics and commands. Oh, and you will be a part of it too…
Slide Deck
Source Code
The source code for this session can be found here.